The tricky third album for the F1 franchise from Codemasters?
Indeed it is, as unfortunately F1 2011 was met with mixed views and feedback from the community. Some was fairly justified and particularly input support and overall physical feel.
However this time round we have a Demo copy available to download from today (12th September 2012) so we can experience some of the game before it’s released.
I must congratulate Codemasters for this as it’s actually welcomed warmly as developers seem to lack the ability to make Demo games in these modern times (and it’s on three platforms!).
F1 2012 appears to have a new user interface which is much better than previous attempts as it has a flowing and easy to use feel to it as well as positive sounds to match.
I like the way it’s easy to use either on your fancy wheel or keyboard or “console” controller
The main reason its easy to use and still lacking the preferred mouse input for PC gamers (debatable) is obviously because this designed for consoles ultimately and it clearly shows, again.
Another neat thing is the way it presents the sub-menus a bit like Windows 8 and the Metro interface.
Actual gameplay graphics are fairly good however it feels like we’re missing “something” i.e. detail in textures etc which I would expect to see when its released. I also can not seem to get it to run in my monitors native resolution (1680 x 1050 – which would make a massive difference for me!).
I will hold out until the full game is released as in fairness it’s only a demo run of what it can do. I just hope support is better this time round.
Force feedback and Handling
Right, this for me is the critical bit.
I, like many others appreciate good quality graphics and audio as much as anyone however I can put that aside if the level of realism or depth of detail is poorly constructed or even lacking. However conversely if I experience the opposite I will violently throw-up a bit like in F1 2011 where actual driving physics didn’t really feel right at all – it was as if my wheel just wouldn’t work with the car (works fine in F1 2010) as it just feels like the steering rack is way too slow and this makes it impossible to correct slides when pushing the car to the limits.
But this time round much better!
Another thing worth noting is that there appears to be a weird kick every now and then from the wheel and I’m not really sure what is this yet (can’t seem to work out where it’s coming from) so I will see if it’s just me or a feature or a bug(?).
Well yeah, much better than I expected. A few issues to work out so maybe its me being optimistic but we’ve got a good potential game coming on.
85% for me for this short review.